Checksum actions

The checksum can be computed over host file, target file, memory range or entire flash memory. To add a checksum action:

  1. Choose Checksum Action from the Add Action pop-up menu.

    The Add Checksum Action dialog appears.

  2. Select the file for checksum action.
  3. Select the Use File from Launch Configuration checkbox to use the file from the launch (run) configuration associated with the task.
  4. Specify the filename in the File textbox. You can use the Workspace, File System, or Variables buttons to select the desired file.
  5. Choose the file type from the File Type pop-up menu.
  6. Select an option from the Compute Checksum Over options. The checksum can be computed over the host file, the target file, the memory range, or the entire flash memory.
  7. Specify the memory range in the Restricted To Addresses in this Range group. The checksum action is permitted only in the specified address range. In the Start textbox, specify the start address of the memory range sector and in the End textbox, specify the end address of the memory range.
  8. Select the Apply Address Offset checkbox and set the memory address in the Address textbox. Value is added to the start address of the file to be programmed or verified.
  9. Click the Add Checksum Action button.
  10. Click Done.

    The Add Checksum Action dialog closes and the added checksum actions appear in the Flash Programmer Actions table in the Flash Programmer Task editor window.