32-Bit Microcontroller

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  • Central Processing Unit (CPU32)
  • Upward Object Code Compatible
  • New Instructions for controller Applications
  • 32 Bit Architecture
  • Virtual Memory Implementation
  • Loop Mode of Instruction Execution
  • Table Lookup and Interpolate Instruction
  • Improved Exception Handling for Controller Applications
  • Trace on change of flow
  • Hardware breakpoint signal, Background Debugging Mode (BDM)
  • Fully static operation
  • Dedicated Micro-Engine Operating Independently of CPU32
  • 16 Independent Programmable Channels and Pins
  • Any Channel can Perform Any Time Function
  • Each Channel has Six or Eight 16 Bit Parameter Registers
  • Each Timer Function May Be Assigned to More Than One Channel
  • Two Timer Counter Registers with Programmable Prescalers
  • Each Channel Can Be Synchronized to Either or Both Counters
  • Selectable Channel Priority Levels


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5 software files

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